Изтриване, връщане и местене на блокчета в LEGO SPIKE Prime Word Blocks софтуера
Имали ли сте блокче, което искате да изтриете? Или някое, което искате да възстановите след изтриване? Сега ще разберете как!
- #2020
- 01 Jul 2022
Имали ли сте блокче, което искате да изтриете? Или някое, което искате да възстановите след изтриване? Сега ще разберете как!
Повечето програми, които пишем, изискват няколко команди, които да изпълни робота, за да изпълни задачата си. Ето как да направим това със SPIKE Prime Word Blocks софтуера!
В този урок ще научим как да ползваме задачи, в които трябва да напишем текст.
По подразбиране моторите на LEGO SPIKE Prime контролера се свързват на портове А и B. А ако искаме да ги свържем на други портове? Ето как да променим портовете в софтуера.
В този урок ще научим какво прави началното блокче при стариране на програмата и откъде да го намерим.
В този урок ще научим какво прави първото лилаво блокче за движение.
В този урок ще научим в дълбочина всички настройки на първото лилаво блокче за движение.
Какво трябва да знае учителят, когато дава задачи на учениците
Децата подражават. За да направят нещо, най-лесно е първо да го видят. Седнете и покажете на групата как се програмира.
Ще разгледаме типичните причини защо роботът ви изобщо не иска да се движи.
In this video tutorial we follow a line 10 consecutive times. In this way we demonstrate whats the consistency that you could expect from the robot when following a line with a multi-states algorithm.
On the topic of following lines with a robot there is a way to make the robot follow the line a little more precisely. This method is called "Multi-states" program. Or at least we call it like this. In this tutorial you will see how we program 5 state for the robot line following program. This could be particularly important with FIRST LEGO League competitions where we must build consistent and reliable robots.
With this 10 runs we demonstrate the consistency and reliability that could be achieved with a LEGO Education SPIKE Prime robot and a 2-states simple line following algorithm. It is not bad. Still there are some things you should consider when using this program and one of the things is the use of the timers
In this video tutorial we demonstrate the classic algorithm for following a line with robots. It is widely used in FIRST LEGO League competition and could be applied to LEGO Education SPIKE Prime and to other robots also. The algorithm follows a line by moving to the left and to the right and trying to stay at the edge of a black line.
We use a sensor so the robot must be reliable and accurate right? Wrong. The robot is not reliable and accurate only because we use sensors and that's really important during FIRST LEGO League competition. There is a reason for this and in this tutorial we demonstrate and explain how the robot behaves with a basic use of the Motion Sensor to move straight. As a result you will learn why is it important not to stop at this stage and to go to the next level with more advance use of sensors.
In this video tutorial we use the LEGO Education SPIKE Prime Motion Sensor to reach a mission model on the field. It's a basic use of the motion sensor that we will extend in the next few tutorials and in the same time we take the opportunity to demonstrate what a MyBlock is and how to develop one. As a result of this video you will learn how to make the program easier to read and maintain by organizing the blocks in the program in special MyBlocks that couple them all together.
One of the easiest ways to improve the accuracy of LEGO Education SPIKE Prime robots is to use acceleration and deceleration when moving. This also applies to LEGO Mindstorms EV3 and LEGO Mindstorms Robot Inventor and generally to most robots that we know of. This tutorial demonstrates how acceleration and deceleration could be used and what improvement in accuracy and consistency you could expect. This is quite useful for FIRST LEGO League and other robotics competitions.
In this video tutorial we take a look at the consistency of a robot that uses acceleration and deceleration to turn precisely. We use the motion sensor. In 10 consecutive runs we demonstrate what could you expect from the robot when it comes to consistency.
In this video tutorial we explore acceleration and deceleration and how to make the robot turn precisely by using acceleration and deceleration. The goal is for us to demonstrate a program that turns the robot to 90 degree. In the first 45 the robot is accelerating and in the second 45 it is decelerating.
This LEGO Education SPIKE Prime video tutorial demonstrates the difference in turning slow and turning fast and using the Motion sensor to understand the orientation of the robot. We do 10 consecutive runs. The goal is to understand what can you expect from the robot behavior in terms of consistency.
Is it better to do fast turns or slow turns? Should you save some time by turning fast or should you be more precise by turning slow. Where is the balance? This video tutorial demonstrates exactly this for LEGO Education SPIKE Prime robot, their motion sensor and an ever occurring question on FIRST LEGO League competition which is how to find the balance and where is the balance.
In this video tutorial we will reach a specific location on the field 10 times. This programs demonstrates the accuracy and consistency of a program that used the Motion Sensor to detect the angle at which the robot rotates. At the end of the tutorial you will have a visual and clear picture of what you could expect from this basic usage in terms of consistency and accuracy. This might be enough for some cases and it might not be enough for others.