Robot Design Ideas for Chassis with Mindstorms EV3. Base 2
The second construction of the series along with a comparison with the first construction. The new robot requires more parts, but has a few more advantages.
- #184
- 31 Jan 2016
The second construction of the series along with a comparison with the first construction. The new robot requires more parts, but has a few more advantages.
Note for the teacher on how to organize the class to use different robot base constructions to accomplish the mission for lifting.
This is an EV3-G project that contains two programs implementing an Integral compensation - integral part of the PID algorithm. The first program is for a Five Minute Bot and the second program is for Box Robot. The things that you should be careful when using the program for your robot are the direction of the motors in the steering block; whether the motors in the steering block are written as "B+C" or "C+B" and the coefficients in the two math blocks. The coefficients that we've chosen should work for most of the robots, but will probably not work for some of them. If they don't work, write to us, comment below in the comment section or drop us an email.
In this episode I will show you how to program the touch sensor part of the LEGO Mindstorms education robotics sets. I have given answers to questions like - how the touch sensor works or how you can use it.
Yolanda comes from the novel "Yolanda, the Black Corsair's Daughter" by Emilio Salgari.
The robot resembles a sailship with two masts. The mast in the back is connected to a medium motor, which allows it to rotate with some limits. The mast also has a gyro sensor in the back. These are placed so that the gyro sensor detects which way "the wind is blowing" and moves the sails that way. The second mast is connected to the first one so that it moves accordingly. The robot also uses two large motors to move.
This project is for Robotics Supreme - LEGO Mindstorms EV3 yacht robot. It contains three programs.
The first one follows a line using one color sensor and detects if the robot has been pushed. Then it plays an alarm and stops the program.
The second program makes the robot go in a square, using the gyro sensor wait-change block. This makes it one of the easiest square solutions there is.
The third program makes the robot follow a direction. That is accomplished similarly to the linefollowing, but instead it uses the gyro sensor and always follows a straight line.
These are instructions on how to build the:
for the FIRST LEGO League 2019-2020 City Shaper Challenge.
You can find more building instructions and tips and tricks about the competition on this page.
This is a module that is made to look like a mantis' pincers and head. The pincers are powered by a medium motor and the head has an ultrasonic sensor for eyes. This module is used in Mantissa, a LEGO Mindstorms EV3 mantis robot.