With this video tutorial we start the course for LEGO MINDSTORMS Robot Inventor and how to successfully program the robot for FIRST LEGO League robotics competition. It is good to have SPIKE Prime or EV3 for the competition. But if you happen to have Robot Inventor, don't be discourage. It is still possible to participate and accomplish a lot with the set.
- 21 Mar 2022
- LEGO MINDSTORMS Robot Inventor
- FIRST LEGO League, Scratch, LEGO MINDSTORMS App Word Blocks, FLL, Programming, LEGO Mindstorms Robot Inventor
First thing about the competitions is to move, and move forward is one of the simplest programs. We can use such programs for pushing different mission models on the field. The Innovation project mission from FIRST LEGO League 2020 RePlay competition is such an example. Check out the following additional tutorials when you have the time to see an example of the program in action:
- FLL 2020: How to accomplish Innovation Project
- FLL 2020: How to accomplish Innovation Project with LEGO Mindstorms Robot Inventor
What to do with the tutorial
Build the robot and download the programs. Change the programs and try to move on the field. Reach the other end of the field.
When preparing for our FIRST LEGO League competition we start in this course with a simple LEGO Mindstorms Robot Inventor robot. And you can see the goal of this tutorial is to just get the things rolling and to move forward with the robot and return back. That's the whole goal. It's just to connect the robot with the software, download the program. And we've provided two programs, both with Scratch and with Python. If you run these programs on the robot, you can see the wheels turning. Download the programs on your computer. Computer. Then run them on the robot. And this is the first task complete. Move forward and backwards.
Курсове и занятия включващи този Урок
Този Урок е използван в следните курсове и занятия.