
Robot Design Ideas for Chassis with Mindstorms EV3. Base Chassis 4
Probably the robot I like the most from this series of five robots. See the video to understand why and what is interesting and special about this robot.
- #186
- 14 Feb 2016
Probably the robot I like the most from this series of five robots. See the video to understand why and what is interesting and special about this robot.
In this video tutorial we are demonstrating the impact of slow and fast acceleration on the robot. In the Scratch program there is an acceleration block for fast and slow acceleration. The robot behaves in different way. Let's explore them so that you know what to use for FIRST LEGO League competitions.
This is the first Active Pinless Attachment for the Box competition robot. The attachment is placed on the top of the robot and is controlled by one of the motors.
This is a tutorial with 10 runs - 5 of them are slow and 5 of them are fast and we measure how accurate the robot is each time. How consistent is it? Can it arrive consistently on a specific location on the field without the use of the sensors? The quick answer is - No, it can not. But let's see it life
You think that you can quickly change the attachments of your LEGO Mindstorms EV3 competition robot? Are you sure? In this first episode of the series you will see how to create and attach attachments without using pins and how faster and easier this could be. You will see the design logic of a few attachments and how they work on the field.
In this video tutorial we use a LEGO MINDSTORMS Robot inventor robot and we do an experiment and a demonstration with it. We demonstrate what is the difference in the consistency and accuracy of the robot when we move slow and when we move fast. For FLL, WRO competitions there is always this balance between moving fast and moving slow.
One more example for an active attachment with a system of gear wheels. This time the system is constructed so that the attachment could lift heavy objects.
This is a 10 out of 10 tutorial, demonstrating the consistency and reliability of the active attachment for switching the engine in this mission. The power is transferred through a system of gear wheels to a lever at the end. We presume that the robot is already positioned.
Without the use of any motor, you can still accomplish a number of missions using passive attachments. You can still pull/push on different levers using only a beam or two connected to the frame.
This video tutorial demonstrates an attachment that flips a mission model. The mission model is attached to the field, but it contains a lever. This lever must be flipped from one side to the other. There is a switch. We use a pinless active attachment with gear wheels, and you can see how this works in the tutorial. There is no use of sensors as we don't need them. We will leave the alignment and positioning for some other tutorials.
The Gyro sensor in LEGO Mindstorms EV3 sets is new for the sets and we answer basic questions about its usage. The sensor detect when the whole constructions turns at a particular angle, but there are a number of gotchas in using it.
This video tutorial demonstrates the consistency and reliability of the active attachment that pushes the two mission models. The goal is to use both the attachment and the robot to push the mission model and move the truck and the plane after the blue lines.
Tasks for the Gyro sensor that you can use in STEM classes, while preparing for a competition or just to explore how the sensor works.
In this video tutorial, we push two of the mission models with a pinless active attachment with gears. The goal is to push the mission models after the blue lines. This attachment is interesting as it demonstrates a non-straightforward idea of how we can push the mission models. We explain the Scratch program and how we use the motion sensors - you will learn how to turn to a specific angle by using the motion sensor.
In this episode, we introduce a LEGO Mindstorms EV3 version of competition robot construction. It is a modular construction, with medium motor for additional attachments and two light or colour sensors for orientating on the field.
This is a 10 out of 10 video tutorial that demonstrates the consistency and reliability of the robot that accomplishes the Unlock Cargo Plane mission. The attachment is an active attachment with gear wheels. It has a single lever constructed from 2 beans and we use this attachment to push on the mission model.
In this video tutorial, we demonstrate how to release the cargo of a mission model. This mission model is an Airplane. We have to push a lever down to release it. We use an active attachment with a gear wheel.
Turning with the Gyro Sensor on a specified angle and stopping there have never been easy. It is not going to get any better. However, this is not a problem of the Gyro sensor. The problem is in the way we develop our programs.
Continuing from the last tutorial, we demonstrate the consistency and reliability of the robot when we don't user sensors. The result is pretty obvious - the robot is NOT consistent and reliable. It just makes a lot of mistakes
Continuing with the Proportional algorithm for following lines. Smooth and stable this is the first part of the PID.
Зъбните колела могат да бъдат силен инструмент в ръцета на този, който знае как да ги използва. В този материал ще се запознаем с основни определения и понятия , свързани със зъбните колела.
This is the first video tutorial from our course on LEGO MINDSTORMS Robot Inventor programming. In this tutorial we will start with how do we move without sensors. We will demonstrate a simple program. Our hope with this tutorial is that you will see why moving without sensors is a bad approach.
Rubber bands in the LEGO Mindstorms sets are very handy when it comes to collecting objects, especially loops. The mechanism most of the time could work like this - an axle is pushed, a rubber band is released and a lever collects the loop.
This is a 10 out of 10 tutorial that demonstrates the consistency and reliability of the robot to complete the Unused capacity mission. In this mission, we do not need any guidance to push the model as it is near the west side where it should arrive.
Let's explain the problem of just waiting for the Gyro sensor to detect an angle and think of why the robotics systems work like that.
In this video tutorial we accomplish the Unused Capacity mission by pushing the mission model outside of the field in the area where we are allowed to touch the robot. We deliver the mission model to the side of the field. Before delivering, we must of course reach it and that's not always easy.
Sometimes robot builders are so overwhelmed with the process of constructing a robot that they forget two very important parts. The brick should be accessible and the cables should not get in the way. These are referred by us as Brick Accessibility and Cable Management.