FLL 2019: Program for The City Shaper Swing (07) Robot Game Mission
Program for the FIRST LEGO League 2019 City Shaper Swing mission. The attachment is attached on the robot and it we just start the program
- #7cld4p
- 07 Aug 2020
How to express your ideas with a program language. Your instructions to the robot. Humans are also have programs - it is our DNA. The DNA of the robots are the programming instructions that we give.
Program for the FIRST LEGO League 2019 City Shaper Swing mission. The attachment is attached on the robot and it we just start the program
EV3-G program developer for the FIRST LEGO League 2019 City Shaper Elevator Mission. The robot calibrates the possible of the attachment and then moves forward and backward to complete the mission
MyBlock that makes a turn on specific degrees with minimal inaccuracy.
Input parameters:
The block that constanlty increase the speed while turning. The goal of this is to reduce the acceleration of the robot when it starts turning so that no modules will fall.
There is only one input parameter in this block and this is the Angle on which you want your robot to rotate.
This program is for Lifter - an attachment for SUV Box Robot and Into Orbits M09–Strength Exercise material. In this program you may need to change the values in the Wait - Color Sensor blocks if the program is not working properly. The program ses also Gyro sensor, that mean that you have to check do you have a gyro drift. If you have such, turn of the robot and start it again. After turning it on, do not touch the robot until it is completely loaded and ready to run. In that way you are going to cancel the gyro drift.