
A solution to the tasks in lesson 3 of the Keep 'em clean - remote Scratch game course
This program is a continuation of A solution to the tasks in lesson 2 of the Keep 'em clean - remote Scratch game course. The end goal is to create the game "Keep'em Clean". The new things are that when the "Go" button is pressed, the sprite goes to a random location and also turns to the direction of movement, detected by the camera.
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- 24 Mar 2020