When and how to abort a running program?
- #603
- 13 Aug 2017
Starting direction of the robot
Robots should be started to go forward. "Forward" depends on the programmed direction and means that when we run the program, the robot should start moving away from us.
Wrong run
If we run a program that makes the robot move towards us, we should lift the robot and stop the program.
How to stop а program
You can stop a program by shortly pressing the button on the left, under the screen.
How to abort a long program or the program of a robot which has diverted
Sometimes you may have to abort a program that has made a mistake as a result of which the robot got lost or started hitting against objects.
Courses and lessons with this Tutorial
This Tutorial is used in the following courses and lessons
Instructors Remote Training
If you are working with students and you want to introduce Robotics to your class or you want to mentor a FLL team, but you are insecure about your technical knowledge in the Robotics field, then this is the right place for you. Having in mind teachers' busy schedule, we have design two different schedules and added an option to design one just for you. FLLCasts's Mindstorms EV3 Robotics Online Training is the perfect match for any teacher.
After the completion of each task the participant has to upload his solution for verification.
- 136
- 280:11
- 156
How to make the robot move
Let's review the LEGO Mindstorms EV3 Intelligent Brick
The EV3 brick is the main computer of your LEGO robot and it has a display, a few buttons and various ports.
- 24
- 0
- 11
- 3d_rotation 0
Level A1. Introduction. Robotics with LEGO
Introduction to robotics - The first level of the Robotics with LEGO curriculum for students in second, third or fourth grades. A journey in space, with robots. Various constructions with robots are built. Learn how to control the motors so that the robot navigates around the Sun, the Moon and Earth in various ways. Getting to know the first of the sensors. The robot can feel its surroundings with the help of the Touch sensor and avoid obstacles.
- 142
- 133:42
- 187
Lesson 2 - Yo-yo challenge
Introduction
Today we will learn to program the robot to perform more than just one action, as well as program it to move like a yo-yo. Have you ever played with a yo-yo? How does it move? Did you know that from Filipino yo-yo means "to return".
- 18
- 3
- 8
- 3d_rotation 1
Robotics with LEGO - Level 1.0 - Adventure in Space
The first level of the Robotics with LEGO curriculum for students in fifth to twelfth grades.
Various constructions with robots are built. Learn how to control the motors so that the robot navigates around the Moon and Earth in various ways. Getting to know the first two sensors. The robot can feel its surroundings with the help of the Touch sensor and avoid obstacles.
The Ultrasonic distance sensor can help the robot avoid obstacles. Students work with concepts like loop, degrees and medium motor. Robots can now do two different actions at the same time - while solving missions on a field, the third motor clears detected obstacles.
- 126
- 123:52
- 150
Lesson 1 - Moving like a Yo-Yo
Introduction
Today, you will get to know your classmates and your teacher, learn how the lessons are conducted, construct your first robot, and learn how to program it to move. The end goal of this lesson is to make the robot move like a Yo-Yo. How does a Yo-Yo move?
If you have ever owned a Yo-Yo, you know that it's meant to fall down and rise back up to your hand. But in order for it to move successfully, we need to move our arm in such a way that we provide it with the required velocity. Otherwise, it will decrease the distance on the way back up on each drop until it stops.
Try to make a good impression on the rest of your class, because you will be doing this course with them until the end.
- 19
- 4
- 9
- 3d_rotation 1