
Improving FLL Robot Game. Teacher Note. How much should you expect from 40 teeth gears solution.
How to align the wheels and how much should you push for this solution?
- #447
- 06 Mar 2017
How to align the wheels and how much should you push for this solution?
What is the end result? - have the attached on the mission model. What is the mechanism the would make the robot hang on the mission model.
This quick pinless attachment is designed for collecting parts by pushing them. It shows the principle of putting a robot of an attachment in a very fast manner. Such attachments are popular at the FIRST LEGO League competition. The attachment uses Luly, a small LEGO Education SPIKE Prime competition robot with 3D building instructions as a robot base.
This video tutorial contains a detailed explanation on how we accomplish the FIRST LEGO League 2018-2019 Into Orbit mission called M04. CRATER CROSSING. These are some of the funniest missions at this robotics competition. Try to move over an obstacle with a robot and if you manage to return back to base without bumping into other mission models that would be great.
There were a few problems with the 40 teeth gears that we were using. Let's list some of them
Building a rack is a very important skill during competitions. You should try to build one, learn how to use it and have it as a tool for you next robots. But for this particular BoxRobot, we will not continue with a rack.
The most stressed wheel in our system is the driven wheel. We've already fixed the problem with the driving wheel of the scissor mechanism and now it is time to look at the drive LEGO Mindstorms wheel.
Think of an attachment that leaves the Gecko on the mission model. Don't use the robot attachment that we already have. Just the box robot and the gecko. Nothing should support the Gecko when it is hanged on the mission model.
One of the simplest tricks in the game - move, complete the mission and leave the attachment with the mission model. You don't have to return the attachment to the base. On some competitions there might be penalties, but it might be worth it, as you save time to complete another mission. This works especially well with large attachments.. The attachment uses Luly, a small LEGO Education SPIKE Prime competition robot with 3D building instructions as a robot base.
The M08. AEROBIC EXERCISE is one of the very common types of mission in FIRST LEGO League robotics competitions. I think this pattern of missions was first introduced with the growing abilities of the participating students that were constantly reaching the maximum number of points. So the competition introduced mission that require a lot of time - 20-30 seconds, are time consuming and are complex. They requires a lot of moves. This here is a video tutorial on how it could be accomplished
In this video tutorial we would look at the mission run for M05. EXTRACTION. The mission is to collect and return to base a number of objects that are located on the field. Initially when I first saw the mission I thought it wold be quite challenging to accomplish it, but at the end it is not that difficult.
This video tutorial contains a detailed explanation on how we accomplish the FIRST LEGO League 2018-2019 Into Orbit mission called M08. AEROBIC EXERCISE. This again is a very interesting mission from the competition. We could learn a lot of basic principles in the field of robotics. This mission requires the robot do to something very fast and many times.
In the course section for Advance Sensor Calibration we previously showed you how to find the minimum and maximum value for a single LEGO Mindstorms Color Sensor and to store this value in an array. The program was implemented with the EV3-G software. In this tutorial we are going to find the Min and Max for all the four sensors and to store all the 8 values in an array.
In this tutorial, we add another mission to our current program. This mission is - hanging the Gecko from the FIRST LEGO League Animal Allies.
Implement a program for stopping at a black line with the blocks containing the implementation details for the InitArray, Calibration and Getting the calibrated result.
Here is the task for adding a beam on both sides of every gear wheel in your attachment.
Experiment with changing the orientation and direction of gear wheels. Here are part of the tasks that you should complete before moving forward with the course.
In this tutorial we accomplish the Elevated places with the Whakatae - LEGO Education SPIKE Prime Competition Box robot mission. It is important to be able to go over the mission model and at the end with a simple mechanism we just push the mission model at the end
Following the Advance Light/Color sensors calibration for a minimum value for a single sensor tutorial, in this one, we continue with finding the maximum value detected by a sensor and storing this value in an array.
Construct two legs for both sides of the robot. The task for this video is to attach this two legs on both sides and to build a system of gears and axles that power those legs.
We calculate the number of rotatios when a gear system is involved. The driving wheel will have to do a number of rotations for the driven wheel to rotate to a desired number of degrees. In our specific case when the driven gear wheel is rotate to about 90 degrees the legs will lift the robot.
This is a teacher's note about the math behind calculating gear ratios with for our lifting attachment. It math model we build in previous tutorials is not exactly correct and here is the explanation why.
This tutorial demonstrates how a LEGO Education SPIKE Prime robot could stop when it reaches a wall. FIRST LEGO League competitions are held on tables that have border and it is sometimes useful to use the Ultrasonic sensor to detect the border and stop close to the border. The attachment uses Luly, a small LEGO Education SPIKE Prime competition robot with 3D building instructions as a robot base.
The important task before the solution. If you haven't done it already, then attach a new axle at the front of the robot and extend the construction with gear wheels and axles to reach the two legs at the two sides of the robot.
This is a live video tutorial of an inertia triggered attachment build with LEGO MINDSTORMS Robot Inventor. The attachment, the robot and the mission model are all built from a single 51515 set. The cool thing about inertia triggered attachments is that they are active and are activated without the use of any motors which means that you have the motors for the other missions at FIRST LEGO League competitions. In the tutorial we demonstrate and explain how such attachments works and how they could be used.
As an exercise try to implement the calibration of the minimum and maximum values for a single sensor.
Programming the LEGO MINDSTORMS Robot Inventor for FIRST LEGO League competitions involves learning how to turn left and right with the robot. There are not precise turns. The robot will make mistakes, because that's what robots do. But nevertheless it is important to learn how to program the robot to turn. We are releasing an additional course that is focused only on programming and how to make the robot consistent in its behavior, but in this tutorial we stop on turning