How to move forward with LEGO MINDSTORMS Robot Inventor
With this video tutorial we start the course for LEGO MINDSTORMS Robot Inventor and how to successfully program the robot for FIRST LEGO League robotics competition. It is good to have SPIKE Prime or EV3 for the competition. But if you happen to have Robot Inventor, don't be discourage. It is still possible to participate and accomplish a lot with the set.
First thing about the competitions is to move, and move forward is one of the simplest programs. We can use such programs for pushing different mission models on the field. The Innovation project mission from FIRST LEGO League 2020 RePlay competition is such an example. Check out the following additional tutorials when you have the time to see an example of the program in action:
- FLL 2020: How to accomplish Innovation Project
- FLL 2020: How to accomplish Innovation Project with LEGO Mindstorms Robot Inventor
What to do with the tutorial
Build the robot and download the programs. Change the programs and try to move on the field. Reach the other end of the field.
Gazon 2.0, a LEGO Mindstorms Robot Inventor robot with a single sensor
In the LEGO Mindstorms Robot Inventor set there is only one color sensor. The original Gazon is build from LEGO Education SPIKE Prime where there are two light sensors. The idea behind this robot is to be able to build it from Robot Inventor and to use it during FIRST LEGO League competitions
Scratch (Word Blocks) program to move forward and return with LEGO MINDSTORMS Robot Inventor
This program makes the robot move forwards and than backwards using Robot Inventor - LEGO MINDSTORMS App Word Blocks.
Python program to move forward and return with LEGO MINDSTORMS Robot Inventor
This program makes the robot move forwards and then backwards using Robot Inventor - LEGO MINDSTORMS App Python.