
FLL 2022: Rechargeable Battery M15 FIRST LEGO League 2022-2023 SUPERPOWERED Challenge
Power can be stored in batteries, but it takes a lot of energy to produce them.
Deliver energy units to the rechargeable battery target area.
- #2068
- 12 Sep 2022
FIRST LEGO League (FLL) is the most popular LEGO Mindstorms Robotics Competition. Each year the season starts in Augusts and completes by May. We've created a lot of resources for FIRST LEGO League to help teams prepared, learn and have fun. Here are most of the tutorials, building instructions and courses for FLL
Here we collect resources that are common for most LEGO Mindstorms robotics competitions. The resources here could be used for FLL, WRO, general line following, sumo and many more.
Learn how to build LEGO robots and win the FIRST LEGO League competition.
Using LEGO Mindstorms EV3 and NXT robotics kits we give curriculum ideas, share professional experience and teach students to think and develop as engineers. The goal of this category is to group specific examples from specific missions.
Contains resources for LEGO Mindstorms competitions. There are many LEGO competitions using EV3, NXT and RCX robots. These competitions have some similarities, but could be quite different in general. Most popular are of course FIRST LEGO League and World Robotics Olympiad.
Power can be stored in batteries, but it takes a lot of energy to produce them.
Deliver energy units to the rechargeable battery target area.
Factories use large amounts of energy to make the products we use such as toys.
Deliver energy units to the toy factory bin and release the mini dinosaur toy.
Surplus renewable energy can be used to convert water into hydrogen gas that can be stored in tanks until it is needed.
Deliver energy units to the hydrogen plant target area.
This model should represent the solution to your Innovation Project.
Deliver your Innovation Project model to the hydrogen plant target area.
Water from the river above the dam is stored in the reservoir. Water from lower down the river can also be pumped back up to fill the reservoir at times when there is excess electricity to use.
Place the looped water units from the river above and below the dam into the water reservoir or onto the red hooks.
Water released from the reservoir turns the turbine wheel to generate electricity.
Send the water unit from the top of the hydroelectric dam into the turbine wheel to release the energy unit.
Demand for energy is very high, and many different energy sources can be used to meet that demand.
Release the three energy units from the power plant.
Electronic devices like toys require energy to work. Rechargeable batteries are a more sustainable choice than disposable batteries.
Insert an energy unit or a rechargeable battery into the dinosaur toy to make it work.
Energy consumption in our homes is part of everyday life, such as watching the television.
Raise the television screen and move the energy unit to the television slot.
Renewable energy from the wind is used to turn the turbine blades and generate electricity.
Release the energy units from the wind turbine.
Hybrid cars use a combination of energy sources and can recharge or refuel at the fueling station.
Recharge the hybrid car by inserting the hybrid unit into the car.
Solar energy can be stored using new concentrating solar power technologies and then used to generate electricity.
Start the distribution of the energy units by moving them off their positions on the mat.
Smart grids use electricity generated from all the different energy sources and distribute it to the consumer where and when it is needed.
Raise your field’s orange connector to complete the smart grid connection with the opposite field.
New technologies help us to store energy. Volcanic rocks can be heated in an insulated enclosure to store energy until it is needed.
Load energy units into the energy storage bin and then release the stored energy unit from the tray under the model.
Oil is a non-renewable energy source that can be used to provide fuel for vehicles.
Pump the oil so that the fuel units load into the fuel truck, and then deliver the fuel truck to the fueling station.
In this video tutorial we take a next step in programming reliable and consistent robots and this is to learn how to stop at a second intersection. We need this because most of the time when we want to reach a mission model on a robotics competition field, the model will be located away from us and we must use all kind of technique to reach it. In this tutorial - we stop at a second intersection.
In this video tutorial we demonstrate a really important concept for FIRST LEGO League competitions - you position the robot on the field with depending on timers and rotations. The issue with moving the robot for 10 seconds and then stopping is that every time it is in a different location. Same for rotations. The wheels will slip, the battery will change, something will happen and the robot will not be in the same place every time. This is not consistent and reliable.
In this video tutorial we show how you can build robots that position on the field consistently and reliably by following and line and then aligning to a line. We also demonstrate the concept of "double align" which is quite powerful and even if there were some mistakes they will be handled.
Using everything that we've learned about LEGO Education SPIKE Prime competition programming we arrive at the final boss mission - how do we consistently reach a mission model at the other end of the field. Consistently. Every time. We use line following, motion sensor, counting of lines and border alignment. All the different concepts that we've looked at separately are now implemented together.
This is one of the last tutorials in the LEGO Education SPIKE Prime programming for Competitions course and it demonstrates what we've all been waiting for - how to reach a mission model from base in a reliable and consistent way when the mission model is on the other end of the field. Naturally what we use are all the different concepts that we've learned in the course and the tutorial is more advanced than the other so if anything is not clear take a look also at the different tutorials an concepts in the course.
In this video tutorial we demonstrate how the robot could accomplish the Power Switch mission. Power Switch consists of a cube with a lever and the lever should be rotate to 180 degrees. This mission model was very close to a FIRST LEGO League 2012 competition mission which was called - Oven. The robot, the attachment adn the mission model are built form a single LEGO Mindstorms Robot Inventor 51515 set and with the tutorial you will learn how to use an active attachment with 2 gear wheels to complete such missions.
This animation demonstrates a vertical lift attachment. This is an attachment that transfer a circular motion from the motors to a linear motion and is a very powerful concept. We demonstrate it with a LEGO MINDSTORMS Robot Inventor robot build from 51515 set. This is arguably one of the most complex attachments in this course.
This animated video tutorial demonstrate the use of a lift attachment to accomplish loops mission. It is a lift attachment with a circular motion
This animation demonstrate the use of an LEGO MINDSTORMS Robot Inventor attachment to lift a lever of a mission model. The mission model is the Power Switch mission model where you have to move the lever from one side of the mission model to another. The principle of the attachment is powerful and easy to implement for all kinds of missions.
In this video tutorial we demonstrate the user of a quick 'pinless' attachment. As all pinless attachment it is not that they are completely pinless, but that they do not require the "click" of the pins that is often difficult to achieve in a quick pace environment as during FIRST LEGO League competition rounds.
In this video tutorial we look at Vertical Lift Attachments. The attachment, the root and the mission model are all build from LEGO MINDSTORMS Robot Inventor 51515 set. We've found that vertical lift attachments that could lift missions models vertically could be quite useful for FIRST LEGO League competitions. This attachment is one of the more complex attachments and some say it has an "eye opening" mechanism as you can learn so much from it. It uses gear wheels and two levers connected to those gear wheels to lift a part vertically.
In this video tutorial we demonstrate an attachment that can accomplish Drop missions. A drop mission is when you have to move on the FIRST LEGO League field with the robot, reach a mission model, and drop a part in this mission model. First time we saw such missions I think was in FLL 2013. The attachment, the robot and the mission model could be build from a single LEGO MINDSTORMS Robot Inventor 51515 set. The mechanism for dropping works by releasing a lever when the attachment is pushed against the mission model. Check them out.