Camera on wheels. Course section Intro
Let's put everything that we have learned so far into practice. Let's make a spy robot!
- #427
- 19 Apr 2017
Let's put everything that we have learned so far into practice. Let's make a spy robot!
Experiment with the software for about five minutes, before we even give you any directions.
So far we know how to make a turn in an arc, just like the real cars do.
Today we will see what other options our robots have for turning.
Think of an attachment that leaves the Gecko on the mission model. Don't use the robot attachment that we already have. Just the box robot and the gecko. Nothing should support the Gecko when it is hanged on the mission model.
Use any blocks that you wish to solve the following task.
Let's cover the break at end option and learn why there is no lesson about it to students.
In this tutorial, we add another mission to our current program. This mission is - hanging the Gecko from the FIRST LEGO League Animal Allies.
We will demonstrate with a robot what the acceleration is and the effects of high and low acceleration.
In this tutorial, we would build a simple program for controlling the Tetrix robot motors with the GamePads. We use the stick and when the stick is pushed forward the motors move forward. When it is pushed backwards the robot moves backwards.
What should you as a teacher know when the students are trying to achieve a program and robot attachment that could reproduce their behaviour 9 out of 10 times.
We will explain inertia non-scientifically so that we make it easy to understand concept.
How to control the speed of the motors and the speed of the robot.
The more advanced task is to more in a polygon. This would require calculating the degree of each of the turns and RobotC is a language in which you could implement this math calculation very easily.
With the last few videos, we entered the math world. Why we do it and what to keep in mind
The task in this tutorial is to execute the program 10 times and to do it yourself. If you have your attachment then use it. If you have our attachment then use it. But execute the program 10 times and make sure that it works.
How to use the robot when the buttons are not accessible.
In this tutorial, we set the task of implementing another figure with the robot - a triangle.
How great is the great attachment for lifting that we built in this course? How many times can it lift the robot without making an error? How great are your attachments and how could you test them? - the answer is simple. Just try 10 times and they should work at least 9 of them as our attachment is.
The previous tutorial showed you how to copy/paste instructions in RobotC. The current video will introduce you to loops.
In this tutorial, we connect the Motorola phones to the Tetrix controller using the USB hub.
In this video, we introduce two pieces: beam with pins and the angular beam with pins
If you've done the calculation following the previous tutorials you would arrive at a result of 18.75 rotations. But this is not the correct answer. The calculation is wrong, because the math model that we've built, although kind of obvious, is not correct. When experimenting the correct number of rotations would be 37.5. This is a large difference. Two times larger. Exactly two times large. Something should be happening here - and this thing is "planetary mechanism"
We start with the previous program where we made the robot move forward and turn. We continue in this tutorial with repeating the same RobotC instructions four times. Our goal is to make the robot move in a square.
How to change the direction of a beam from horizontal to vertical.